I am a passionate iOS developer, CMU grad, native New Yorker, and hardcore YIMBY-ist.
I'm interested in working on difficult problems that affect the real world.
I am fluent in both Swift and Objective-C, and I am always on the lookout for new ideas and techniques to improve my workflow. I have a lot of experience with UX design, CPU profiling, image processing, and using the Metal API for 3D graphics and compute shaders.
I am a strong proponent of small tools and ruthless simplicity. I believe that complex systems fail in complex ways, and that if you consistently choose a more simple approach you will ultimately be able to solve more difficult problems.
In my free time I’ve been developing a skyscraper simulation game which allows you to design and construct your own buildings in a 3-dimensional city. If you’d like a TestFlight invite for that, or if you have any other inquiry, please don’t hesitate to reach out!